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Real-Time Strategy (RTS) is a genre of video games that emphasizes strategic thinking and planning in real time. These games typically involve controlling units, gathering resources, and building bases to defeat opponents. Unlike turn-based strategy games, all players in RTS games operate simultaneously, creating dynamic gameplay that demands quick decision-making and multitasking.

In RTS games, players typically start with a small base or a handful of units and need to collect resources to expand their base, train additional units, and develop technologies. The ultimate goal is usually to defeat enemy forces, which can be accomplished through military conquest, technological supremacy, or sometimes achieving specific objectives.

These games often involve managing economic, technological, and military aspects, requiring players to balance resource allocation, base development, technological advancement, and tactical command. Players must also scout their enemies, defend their own base, and choose the right moment to attack.

RTS games can be set in a wide range of environments, from historical periods and fantasy realms to futuristic or alien worlds. Notable examples of the RTS genre include “StarCraft,” “Age of Empires,” “Command & Conquer,” and “Warcraft.”

Whether you enjoy the thrill of commanding armies, the challenge of strategic decision-making, or the satisfaction of building and expanding your base, the Real-Time Strategy genre offers an intense and engaging gaming experience.

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