Unreal Engine 5.4 is poised to bring a plethora of enhancements and new features that cater to a wide range of users, from game developers to filmmakers and beyond. Adding to the key points already mentioned, here are more exciting updates expected with Unreal Engine 5.4: Upgrade to Metasounds: Enhanced audio capabilities for more dynamic [...]
ORM is short for Occlusion, Roughness and Metallic. The ORM Texture Map combines the three textures into a single texture maps separate color channels Red, Green and Blue. Red - Occlusion Green - Roughness Blue - Metallic
Use code "UMBRA" to get 20% OFF on Meshy Products The Meshy.ai website provides a platform for 3D model generation from textual descriptions. It's designed to simplify the creation of 3D models, making the process more accessible and efficient. Unfortunately, I can't provide a detailed summary or promotional content based on the specific contents of [...]
Text-to-3D technology is a groundbreaking advancement in the realm of digital content creation, enabling users to convert textual descriptions into three-dimensional models. This technology is increasingly being adopted across various industries, from gaming and entertainment to architecture and education, due to its ability to streamline the creation process and enhance visual representation. One of the [...]
Unreal Engine 5.3 has introduced several new features and enhancements that are creating buzz in the game development community. Here's a rundown of some of the top features in this latest release: Cine Cam Rig Rail: This feature allows filmmakers to emulate traditional camera movement along tracks or dollies, offering refined controls for camera settings [...]
Unreal Engine 5 empowers developers with a suite of AI tools to enhance game development. Here's a list of standout AI plugins that can revolutionize your Unreal Engine 5 projects: HttpGPT: This plugin facilitates integration with OpenAI's GPT services within Unreal Engine, supporting features like asynchronous tasks and compatibility with multiple models. It's an open-source [...]
The game development landscape is continuously evolving, with AI playing a pivotal role in enhancing efficiency, creativity, and dynamism. Here's a curated list of innovative AI tools that are transforming game development in 2024: Scenario: This AI-powered tool specializes in game art creation, allowing developers to train AI models based on their unique style and [...]
In recent times, the emergence of AI Girlfriend Apps has signaled a profound transformation in societal perceptions and experiences surrounding romantic relationships and emotional connections. These applications have not only redefined the boundaries of human-technology interactions but have also prompted a discourse on the ethical, psychological, and cultural ramifications of digital companionship. This article delves [...]
Creating a customizable AI companion or girlfriend using generative AI is a concept that has been recently gaining traction due to advancements in machine learning and artificial intelligence. Generative AI has the capability to create new content based on the data it has been trained on. Here's an in-depth look into how a platform called [...]
The cinematic world is on the cusp of a technological renaissance as it embraces the prowess of Artificial Intelligence (AI). Among the trailblazers is Cuebric, a state-of-the-art generative AI system foreseen as a game-changer in the filmmaking industry. Let's delve into the intricacies of Cuebric and how it's poised to revolutionize Hollywood. A Glimpse into [...]
In the quest to explore the role of artificial intelligence (AI) in Hollywood, various industry leaders have shared their insights on how AI technologies, particularly generative AI, are poised to significantly affect the film and entertainment sectors. Here are some insights and discussions from industry leaders regarding the future of AI in Hollywood: Ownership and [...]
In the rapidly evolving field of artificial intelligence (AI), the entertainment sector stands as one of the beneficiaries of this technological marvel. The 2023 Tech Conferences, a cauldron of innovation, showcased several groundbreaking advancements in AI Entertainment. Here's a look at some of the highlights. Generative AI: At NVIDIA GTC 2023, a spotlight was thrown [...]
In recent years, the rise of Artificial Intelligence (AI) has made a significant impact across various industries, including entertainment. One of the most notable innovations is the creation of deepfake technology, which has rapidly evolved from merely altering images to generating realistic videos. This technology is significantly affecting the world of filmmaking and media by [...]
In recent years, the intersection of artificial intelligence (AI) and filmmaking has led to the creation of short films completely scripted by AI. These projects showcase the capabilities of AI in conceptualizing and scripting narratives, providing a glimpse into a new era of digital storytelling. Below are five notable short films scripted entirely by AI: [...]
OpenAI's MuseNet is a groundbreaking music generation tool that employs a deep neural network to create 4-minute musical compositions, blending various musical styles from classical to pop, and utilizing up to 10 different instruments. MuseNet's prowess extends to blending styles from different eras and genres such as country, Mozart, and The Beatles, allowing for a [...]
The rapid advancements in Artificial Intelligence (AI) continue to shape the entertainment industry, bringing forth a blend of challenges and opportunities. Here are some recent noteworthy developments in the sector: AI-Generated Film and TV Content: AI's capability to generate content is advancing at a brisk pace, raising concerns among writers in Los Angeles. Despite agreements [...]
The dawn of AI-generated music dates back several decades, tracing its roots to the pioneering creation of the Illiac Suite (String Quartet No.4) by university professors Lejaren Hiller and Leonard Issacson. This innovative step laid the groundwork for future explorations into AI's potential in music creation, notably leading to David Cope's groundbreaking 1997 program, 'Experiments [...]
Every compelling video game is built around a core gameplay loop - a sequence of actions repeated by the player throughout their gaming experience. The allure of a game often hinges on how effectively these loops are crafted and implemented. Here, we dissect the 10 most popular core gameplay loops, diving into each step, providing [...]
The Unreal Engine's Blueprint Visual Scripting system offers a potent toolkit for creating gameplay elements, defining object behavior, and scripting without writing a single line of code. Let's explore the 50 essential Blueprint nodes that every Unreal developer should master. 1. Event Begin Play: Triggers an event when the game starts or an object spawns. [...]
The landscape of game design is ever-changing, and within the genre of science fiction, there is an endless world of opportunities. For a level designer, creating a sci-fi room can be a daunting but exciting task. Here are 50 room ideas for your next sci-fi level: Alien Jungle Terrarium: Imagine a room filled with extraterrestrial [...]
Creating an immersive game audio design is a complex and creative task. Sound plays an essential role in building atmosphere, providing feedback, and enhancing the narrative. Here are some crucial categories that should be considered when designing game audio: Voice-Over: Voice acting in games is a pivotal part of the storytelling process. Characters spring to [...]
The immersive power of sound in gaming cannot be understated. From the stirring background scores that elevate epic quests to the subtle audio cues signaling danger, audio elements are integral to creating compelling gameplay experiences. However, finding the right sound can be challenging, especially if you're working on a tight budget. Luckily, the digital age [...]
As the gaming industry continually evolves, so do the tools that developers use to create immersive and visually stunning experiences. One of the most influential game development tools in recent years is Unreal Engine 5 (UE5) by Epic Games. Here are the top 10 Unreal Engine 5 features that are revolutionizing the game design landscape: [...]
Navigating the extensive universe of science fiction as a game developer can be a daunting task. As you craft your narratives, world-building elements, and gameplay mechanics, you're often drawing from complex themes involving advanced science and technology, space exploration, time travel, parallel universes, and extraterrestrial life. Understanding and using the right terminology is critical for [...]
Let's jump right in! Here are the most common questions asked about Unreal Engine 5 and their answers. Is Unreal Engine 5 free? Unreal Engine 5 is available for free for non-commercial and educational purposes. However, if you plan to use it for commercial projects, you may need to pay royalties to Epic Games, [...]
If you take a shovel right now and go digging into a nearby park, in addition to people looking at you funny you will probably not see grass swaying in the wind after you have shoveled a few moments. Having the same kind of effect in Voxel Plugin Pro is simple to achieve, yet unfortunately [...]
If you don't want to use the landscape native spline spawner for a road network, or want to spawn something else instead. Here is a simple way to achieve that with multiple lanes. The mesh in question is a 4mx4m simple plate so we are not using the Y bounds at all, but you can [...]
Unreal Engine 5 is a powerful game development engine that allows developers to create visually stunning games with ease. However, as with any game development engine, there are certain optimization mistakes that developers can make that can negatively impact the performance of their games. In this article, we will discuss the most common optimization mistakes [...]
This took a long time to figure out and there were practically no tutorials for this. We wanted to create a simple and very fast building blockout method for our open world rural areas. The Line Trace Ground level is a custom Blueprint Library Function that traces the ground from a single point it is [...]
We recently came across a problem when creating characters with multiple skeletal mesh parts for a dismemberment system. The some problem can happen whenever you use a leader pose component (it was called Master Pose Component pre Unreal Engine 5.1). When you set the mesh you want the skeletal mesh body parts to follow invisible, [...]
Here is a very simple blueprint node setup for spawning multiple different meshes in instanced static meshes from a single blueprint you can extend this setup indefinitely to include randomization and uniform options and so on! Also included a very nice node called the 2D Grid Spawn Macro that we highly recommend! You can use [...]
Creating an immersive and captivating game world requires a great deal of attention to detail, especially when it comes to naming NPCs, in-game items, and other objects. If you’re working on a space-themed game, then finding the right names for all your alien objects can be particularly daunting. If you are looking to give your [...]
Here are some level design principles that can help you create efficient levels in Unreal Engine: Keep it simple: Don't try to cram too much into a single level. Keep the level design straightforward and focused on a few key objectives. Use modular assets: Break your levels down into smaller pieces and use modular assets [...]
So we decided it was not enough to have UMG widgets with parallax mouse movement effect, because we want 3d objects to move slightly on the main menu when the mouse moves. To create this, we decided to have a separate Main Menu Pawn for this with 3 static mesh actors and a camera attached, [...]
Here is the definitive guide and notes to save for Line Trace by Channel for Unreal Engine 5, with examples! Line Trace by Channel for simple Weapon Fire Bullet trace that originates from player camera. With muzzle flash. :) This is actually a very slight capsule trace just to make the aiming a bit more [...]
The Select node is a handy addition in the unreal engine blueprint library that allows you to select a single output from multiple inputs based on a variable, like Enumeration, Boolean or even integer. Here is an example of select node usage, where we choose footstep sound based on the surface type of a physical [...]
Here is a quick and dirty way: the Footstep Audio is a simple audio component. the logic is attached to Tick Event.
Here is a quick and dirty way to add procedural edge wear to your mesh in Unreal Engine 5. The material is a work in progress but we just wanted to share with you the method to lerp between two inputs depending on the Vertex Normals. All the static meshes have face weighted normals. The [...]
Developers of Astro Colony have released a new plugin that is free and helps with building planetary gravity setups. See their kickstarter page for Astro Colony Link to the Unreal Marketplace plugin: https://www.unrealengine.com/marketplace/en-US/product/directional-planet-gravity
A simple example of a LineTraceByChannel node that calculates a world rotation from the hit normal after the trace so that it can be used to orient Niagara System effects with the surface of the hit object. The second line trace is for visualization purposes and can be removed. The most important node is the Find [...]
ARM is short for Ambient Occlusion, Roughness and Metallic. The ARM Texture Map combines the three textures into a single texture maps separate color channels Red, Green and Blue. Red - Ambient Occlusion Green - Roughness Blue - Metallic
As we all know, the Unreal Engine Marketplace search is not the most robust there is. That is why some of the amazing free asset packs, plugins and base projects may remain lost if serious effort is not put into trial, error and finding the right keywords to find the stuff with. Below, we have [...]
Coloring a flat terrain to show Biome sizes and positions is a great way to preview how the entire world would look before starting on the shaping part within the voxel graph. Take a look at the video about voxel plugin biomes.
High Dynamic Range Imaging is a great way to spice up your scene fast. HDRI Haven HDRI Haven is one of the Haven game asset sites offering different assets for games with up to 16K resolutions. Visit HDRI Haven HDRIMaps Freebies HDRIMaps website offers a variety of textures and HDRI maps for different sceneries. While [...]
When it comes to making a game stand out in the current gaming landscape, you need to offer something that is staggeringly aesthetic and appealing to grab the attention of the gaming community. However, the problem with this is that creating detailed and striking assets is not a cheap practice. Meaning that indie developers have [...]
Just in case you weren’t aware, creating the next big game property to captivate the gaming community isn’t an easy task. You need to make the game look good, sound good, play well and most importantly, you need to find an audience that appreciates your work. So as you would imagine, this isn’t something that [...]
Gaming is a dog-eat-dog industry and due to this, studios come and go regularly. This is because, unless you hit the ground running, studios will struggle to deal with the financial burden that comes with producing video games. Making video games is harsh of the old purse strings, so you need to cut costs wherever [...]
When creating a game, there are many financial and logistical considerations to take on board before beginning a project. One of the most important is which engine will you use to create your game. While most AAA studios have the luxury of using their own engine, most AA and indie game studios will utilize popular [...]
https://www.youtube.com/watch?v=ZWADlXyfYCk Youtuber RyanManning explains and shows in detail how to light an indoor scene. Free Light profile assets he is using: IES Light Profile Pack
A static mesh that is used in a scene in a specific way may not need all it's faces, as they would only be there to cost performance without being visible to the viewer. Using meshes like this is cost efficient, but may cause problems with lighting. as they do not have backfaces to cast shadows from. [...]
EDIT: DevAddict has made the video private, but the Gumroad project files are still available. Youtuber DevAddict found an old but free destructible cars project for Unreal Engine 4. DevAddict video: Project files on Gumroad: https://driesderyckere.gumroad.com/l/EDtXz
The world of game development is a very competitive one. Whether you are an indie developer or a AAA publisher, making games is an expensive vocation and if possible, you want to be cutting costs wherever you can. However, in doing this, the last thing you want to do is lower the quality of your [...]
Guides, Tips and TutorialsUmbra Studios2023-05-19T22:30:09+00:00