UMBRA

Level Design

Easy way to plan and generate biomes in Voxel Plugin Pro in Unreal Engine

By |2023-06-01T00:00:58+00:00February 4th, 2022|Blueprints, Game Development, Level Design, Plugins, Tools, Unreal Engine|

Coloring a flat terrain to show Biome sizes and positions is a great way to preview how the entire world would look before starting on the shaping part within the voxel graph. Take a look at the video about voxel plugin biomes.

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