Den of Wolves is a cooperative sci-fi heist game from the minds behind PAYDAY and GTFO. Set in the dystopian techno-thriller world of Midway City, the game places players in a futuristic society where mega-corporations clash for control, and you and your team are the mercenaries for hire. The game blends stealth, action, and strategic planning, offering multifaceted heists with different phases. Each mission pushes players to gather intel, gear up, and execute plans in an environment ruled by AI-driven corporate warfare(Steam Store)(Hey Poor Player).
What makes Den of Wolves stand out is the way it departs from typical cyberpunk themes. Midway City is a gritty reflection of the real world, influenced by late-stage capitalism, with no clear moral compass for the characters involved. Players operate within a system, often working for the same corrupt corporations they steal from. It’s a world where profit drives every decision, and no side is clean(pcgamer).
The game promises a blend of stealth and action, allowing for fluid transitions between quiet infiltration and full-on firefights. Each heist is dynamically structured, allowing teams to tailor their strategy to the objectives at hand. There are also preparatory missions, adding depth to the planning phase, where gathering intel or sabotaging defenses could make or break the final heist(pcgamer)(Hey Poor Player).
Built by 10 Chambers and designed to be more accessible than GTFO, Den of Wolves continues the studio’s legacy of creating intense, cooperative experiences. Currently, it is set to release on Steam Early Access, with future console releases planned(Hey Poor Player).
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