This took a long time to figure out and there were practically no tutorials for this. We wanted to create a simple and very fast building blockout method for our open world rural areas. The Line Trace Ground level is a custom Blueprint Library Function that traces the ground from a single point it is given. In this spawner it will initially set the individual instance rotations to the actor, but users are able to add custom rotation aswell. We are planning to create variance to individual instance positions with a random float in range node that would be added to the TracePoint vector before the ground trace node.

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