ORM is short for Occlusion, Roughness and Metallic. The ORM Texture Map combines the three textures into a single texture maps separate color channels Red, Green and Blue.
Red – Occlusion
Green – Roughness
Blue – Metallic
ORM is short for Occlusion, Roughness and Metallic. The ORM Texture Map combines the three textures into a single texture maps separate color channels Red, Green and Blue.
Red – Occlusion
Green – Roughness
Blue – Metallic